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CAREER
OBJECTIVE
To
lead a team of designers, artists and engineers and create finest digital
interactive experiences
EXECUTIVE
SUMMARY
·
10+
years of video game development experience
·
14
published game titles (Xbox 360, PC, Web, Mobile)
·
Experience
driving multiple releases for Online Game services (Xbox LIVE, MSN Games,
Games For Windows – LIVE)
·
Experience
in leading both, creative and technical teams.
·
Experience
managing high profile brands and IPs
·
Strong
visualization skill.
·
Strong
logical, analytical and problem solving skills.
·
Holds
patent in real time sequential game play.
·
Lead
programmer - one of India's best* 3d Game – “Battledust:
The Championship”. [*GameForce
· Magazine (Acrobat reader required (PDF file)]
· Represented
Reliance Infocomm and gave a presentation to Shri A. B. Vajpayee - Former
honorable Prime Minister of India on Reliance mobile entertainment. - 27th
Dec 2002.
EXPERIENCE
MICROSOFT
(12th
December 2005 – Present)
Designation:
Program Manager
Program
Manager is a unique role to Microsoft and I think it is fair to write a small
brief on my job as a PM.
As
a PM in Microsoft, my explicit goal is to partner with development team and
work through the entire product cycle as the advocate for end-users and
customers.
My
mandate differs, based on product cycle and generally involves four phases,
learn, convince, spec and refine.
Understanding
customer’s problems and needs, starts the “learn” phase, it requires market
research, following trends and understating customers’ current and future
desires and problems. A typical output of this is a prototype leading to
“convince” phase. I then work with the development team, my manager and other
stake holders to convince that the problem is genuine and worthwhile to
solve. Plans and goals are the results of “convince” phase. Once the team is
convinced the specification phase starts, where the product is broken down
into features and experiences, once defined and locked I switch gears to
project management – constantly refine, prioritize and make sure the product
is built and delivered on schedule and as per required quality.
· I
currently work as a PM in an Incubation and Strategic Prototyping team in the
games group.
· Before
joining this team I did the following:
o
Platform
and Services: Multiple releases for Games for Windows LIVE
o
Platform
and Services: One full release cycle for MSN Games
o
Game
Production:
§ Uno
Rush (Xbox 360 Arcade)
§ Uno
(LIVE Messenger and MSN Games)
§ Chess
(MSN Games)
§ Sudoku
(MSN Games).
JAMDAT
(EA MOBILE)
(5th
September 2005 - 2nd December 2005)
Designation:
Project Manager - Engineering
I was
responsible for developing project plans, setting project priorities and
facilitating development interactions within company's global studios. The
role demanded large volume of games to move through the process pipe and get
ported into dozens of different handsets, each with few commons and some
unique specifications.
· Ported
Doom RPG onto T-Mobile's Sidekick (device)
· Worked
on game ports for titles like Tetris, Madden NFL, Lemonade Tycoon, Yahtzee
Deluxe
PARADOX
STUDIOS (JUMP GAMES)
(2nd
April 2001 - 31st August 2005)
Designation:
Development Manager (PC Games)
I
started working in Paradox Studios as a programmer in early 2001. As a
programmer I shipped multiple games (listed below), as the PC games division
expanded, I became a lead programmer. The team shipped Battledust: The
Championship, a 3d one-on-one fighting game. Although the game lacked
innovation in terms of game play and design, It got lot of critical acclaim,
and is still considered to be the best* PC Game Developed in India. It was
the first time for an Indian game development studio to build and publish a
FULL PC Game title. India's veteran Rock band Pentagram did the complete sound
track. A full motion video of the game was aired on MTV and Channel V. The
game demo won 3rd prize in a German Game Contest in 2003.
I
was promoted as the development manager of the PC games group. I was
responsible for prototyping and pitching new game ideas and also making sure
the existing games in the production pipeline are being executed efficiently.
We then shipped Bomberbabe; it clocked over 100,000 downloads, won a special
jury award and was also localized for EMEA. After quick succession we shipped
Shatranj a 3d animated chess game, set in Indian mythology theme.
Though
the company was making significant
gains in credibility and a popular name in local video game industry,
the PC group was not making profit.
We
had two projects in pipe, a defense simulation project with an Israeli
Private Defense Company and a 3rd person adventure game “The Lost Astra” -
when I decided to move on.
NETELLENNIUM
TECHNOLOGIES
(12th
Jan 2000 - 2nd March 2001)
Designation: Programmer
(Web)
Straight
out of college and looking for a games job, I was hired as web programmer at
a start-up. I was responsible for developing an Online Gaming Portal and a
Match making software for facilitating online play.
CREDIT
LIST - GAME TITLES
· UNO
Rush (Xbox 360 LIVE Arcade) – a real time, multiplayer card game based on
popular UNO brand. – Producer
· UNO
(LIVE Messenger (Most played game on LIVE Messenger ever) and MSN Games) -
Multiplayer Online version of the classic family card game – Producer
· Sudoku
Too (LIVE Messenger) - Two player version of Sudoku – Producer
· Chess
(MSN Games) - Multiplayer Chess game - Producer
· Shatranj
(PC) - 3d Animated Chess (Single Player and Multiplayer) – Development
Manager.
· Bomberbabe
(PC) - (3d clone of the classic Bomber man game (SNES) with 4 modes of game
play) – Development Manager
· Battle
Dust: The Championship (PC) - (one-one fighting game - 8 characters) - Lead
Programmer
· Velocity
(PC) - (3d arcade style space race) - Game Designer and Programmer
· Ten
Pin Terror (PC And Mobile) - (3d bowling with physics) – Programmer
· Aakraman
(PC) - (3d battleship) - Programmer
· Call
Of The Hawk (PC) - (3d puzzle game) - Programmer
· Crypt
Of Confusion (PC) - (3d escape the maze game) - Programmer
· Chamber
Of Trials (PC) - (3d matching color puzzle) - Programmer
· Psimora's
Den (PC) - (2d casino game - Video Poker, Slot Machine and Black Jack) -
Programmer
HOBBY
CREDITS
SoDoKo Board game: Here you play a
tactical puzzle game against SoDoKo, the Space Robot Dog (AI) on a 6 x 6
grid. There are 7 different types of space bits (5 of each type). The first
player picks 3 space bits from the pool and hands them to the opponent to be
placed on the grid based on certain match rule. Once placed the opponent in
turn picks 3 bits from the remaining pool and hands to the player. The game
goes on till there is a winner. The winner is the one who, by placing on the
grid, completes a row, or column, or a 3x2 block of 6 different space bits.
EDUCATION
Bachelor's
Degree in Computer Sciences. Fergusson College, Pune University (INDIA)
Final
year project: Nibbles (2 player game written in C++) (1999)
PHILOSOPHY
Career Motto: Passion can never be bought it can only be
surrendered.
Life's Motto: Constantly Adapt to change, as change is
inevitable.
Hobbies: Mixing and Listing Trance Music, Meeting friends over beer and engaging
in arguments, collecting, playing and creating board games.
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